Digital Lighting & Rendering:Third Edition
Replacing earlier editions published in 2000 and 2006, the highly recommended book on 3D lighting is now available in an up-to-date Third Edition, providing an essential guide you can use with any 3D program. Read about what's new and what's inside in a chapter-by-chapter overview...
Ten Tips for More Convincing Lighting and RenderingA new article I wrote for my publisher's website
Lighting & Rendering in Maya: Lights and ShadowsOver 3 hours of free video tutorials
CG IndustryArticles about careers in CG
ArchivesOlder 3D art, lighting & compositing tutorials, Secrets of Rhinoceros, NURBS models, and Softimage modeling tutorials.
Glossary3D Terms Defined and Illustrated
CalibrationBasic Monitor Calibration
Copyright © 2015 by Jeremy Birn.